Objective
Players are either Loyal Servants of Arthur fighting for Goodness and honor or aligned with the Evil ways of Mordred.
Good wins the game by successfully completing three Quests.
Evil wins if three Quests end in failure. Evil can also win by assassinating Merlin at game's end or if a Quest cannot be undertaken.
Players | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|
Good | 3 | 4 | 4 | 5 | 6 | 6 |
Evil | 2 | 2 | 3 | 3 | 3 | 4 |
Players | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|
Quest 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Quest 2 | 3 | 3 | 3 | 4 | 4 | 4 |
Quest 3 | 2 | 4 | 3 | 4 | 4 | 4 |
Quest 4 | 3 | 3 | 4 | 5 | 5 | 5 |
Quest 5 | 3 | 4 | 4 | 5 | 5 | 5 |
The 4th Quest (and only the 4th Quest) in games of 7 or more players requires at least two Quest Failcards to be a failed Quest.
Player's loyalty | Character | 5 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|
Loyal Servants of Arthur (Good) | Merlin | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Percival | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Loyal Servants of Arthur | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |
Loyal Servants of Arthur | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Loyal Servants of Arthur | ✓ | ✓ | ✓ | |||||
Loyal Servants of Arthur | ✓ | ✓ | ||||||
Minions of Mordred (Evil) | Assasin | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Morgana | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Oberon | ✓ | ✓ | ||||||
Mordred | ✓ | ✓ | ✓ | |||||
Loyal Servants of Arthur | ✓ |