Objective
Players are either Loyal Servants of Arthur fighting for Goodness and honor or aligned with the Evil ways of Mordred.
Good wins the game by successfully completing three Quests.
Evil wins if three Quests end in failure. Evil can also win by assassinating Merlin at game's end or if a Quest cannot be undertaken.
The number of Good and Evil player
Players 5 6 7 8 9 10
Good 3 4 4 5 6 6
Evil 2 2 3 3 3 4
The Required Number of Team Tokens and assigns each Team Token to any player
Players 5 6 7 8 9 10
Quest 1 2 2 2 3 3 3
Quest 2 3 3 3 4 4 4
Quest 3 2 4 3 4 4 4
Quest 4 3 3 4 5 5 5
Quest 5 3 4 4 5 5 5
The 4th Quest (and only the 4th Quest) in games of 7 or more players requires at least two Quest Failcards to be a failed Quest.
Recommanded characters to use with group size
Player's loyalty Character 5 5 6 7 8 9 10
Loyal Servants of Arthur (Good) Merlin
Percival
Loyal Servants of Arthur
Loyal Servants of Arthur
Loyal Servants of Arthur
Loyal Servants of Arthur
Minions of Mordred (Evil) Assasin
Morgana
Oberon
Mordred
Loyal Servants of Arthur